Week 4: Inviting Community into the Classroom
Why is establishing community an important classroom management goal?
Community is defined "as a feeling of fellowship with others, as a result of sharing common attitudes, interests, and goals." Based on this definition alone, community is the default of any student body that share a classroom, teacher, age, and school. That's a good start but not enough. As a classroom management goal, community has to be established, nurtured and is therefore intentional and ongoing.
The importance of community in the classroom can be traced to basic human needs- safety, love, recognition and growth opportunities. An environment that is deliberate in supporting these things undergirds one's success in areas such as academics. I suppose most schools, and teachers like yourself, are already ensuring your student's basic needs are addressed in practical ways:
Safety: separate set aside space to call for gathering and learning, lockers to keep property, security guards, safety rules.
Sense of belonging/Recognition: Names are known and spoken, written, students have their own desks.
Growth opportunities: Assignments, grade levels, extracurricular.
I would like to propose another level to the community that can be found in the Theater. The Theater wonderfully models community-in-action. A group of strangers come together to put on a show for another group of strangers and in that process, a bond is formed in both groups. It's amazing really.
It goes beyond community-by-proximity and enters into community-by-connecting. In theater, connecting is the key to the strong and lasting bonds that exist within its walls.
In the lessons that follow, you will be introduced to 5 games curated to promote community through connection in your classroom.
As an acting instructor, I use these games to help foster ensemble work.
In the classroom, they will help to promote and reinforce standard classroom rules and expectations such as one voice at a time, flexibility, respect for differing perspectives, working together, and active listening. I imagine you will think of more ways to use the same games to reinforce community. I am counting on it.
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